the following are a list of features that have been implemented over the Christmas period and are implemented in the games to date:
1) - User Interface : As mentioned above the interface for the game is one of , if not the most crucial element of the game as it is this element which will instantly decide to the younger players as to whether they will play the game or not .
As seen from the original designed interface to the current prototype interface the design has been pretty much similar through the development process. The top area being used for a score area , the middle region being the actual game area screen , the left area is to be an area for the player to view the bile levels within the body , the right area is for the player to create / maintain the lobules within the game and finally the bottom area it for the player to be able to read the goings on of the game
2) - Ethanol : The "villain" of the game the ethanol based cells are the most commonly found cells in the majority of alcoholic beverages and thus for a game combating alcohol within the liver the presence of these cells is a must. The cells have the ability to spawn from any location around the game screen thus forcing the player to adopt a flexible strategy when it comes to implementing an area to capture and contain the cells. Currently the cells have the ability to collide with the lobules and become absorbed but the lobules then themselves become damaged as the "taint" from the ethanol deteriorates them over time thus the lobules will become damaged and if not properly mended will die and form fatty liver , which in turn will cause cirrhosis.
3) - Lobules : The "soldiers" of the game the lobules are placed by the player to strategic locations in the game screen to stem the flow of the invading ethanol cells , this in turn gives the player the feel of the game being a RTS ("real time strategy"). Currently the lobules have the following characteristics:
- They have 5 lives each thus the each lobule has the potential to absorb five ethanol based cells before the die.
- Lobules can be placed anywhere within the liver where either cirrhosis or fatty liver is not present.
- the player currently has the capability to add up to and including five lobules at any one time.
- the lobules are created by spending five hepatic cells.




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